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00048_Script_48
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Text File
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1980-01-05
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2KB
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72 lines
on enterFrame
puppetSprite 6,TRUE
puppetSprite 7,TRUE
puppetSprite 8,TRUE
puppetSprite 9,TRUE
set the immediate of sprite 6 to TRUE
set the immediate of sprite 7 to TRUE
set the immediate of sprite 8 to TRUE
set the immediate of sprite 9 to TRUE
if rollover(6) = TRUE then
set the castNum of sprite 16 to 59
else
set the castNum of sprite 16 to 46
end if
if rollover(7) = TRUE then
set the castNum of sprite 17 to the number of cast "instru.txt"
else
set the castNum of sprite 17 to the number of cast "blank2.pct"
end if
if rollover(8) = TRUE then
set the castNum of sprite 18 to the number of cast "slide.txt"
else
set the castNum of sprite 18 to the number of cast "blank3.pct"
end if
if rollover(8) = TRUE then
set the castNum of sprite 18 to the number of cast "slide.txt"
else
set the castNum of sprite 18 to the number of cast "blank3.pct"
end if
end
on exitFrame
if rollover(6) = TRUE then
set the castNum of sprite 16 to 45
else
set the castNum of sprite 16 to 46
end if
if rollover(7) = TRUE then
set the castNum of sprite 17 to the number of cast "instru.txt"
else
set the castNum of sprite 17 to the number of cast "blank2.pct"
end if
if rollover(8) = TRUE then
set the castNum of sprite 18 to the number of cast "slide.txt"
else
set the castNum of sprite 18 to the number of cast "blank3.pct"
end if
if rollover(8) = TRUE then
set the castNum of sprite 18 to the number of cast "slide.txt"
else
set the castNum of sprite 18 to the number of cast "blank3.pct"
end if
end